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[WIP] RPG Poison Lake

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[WIP] RPG Poison Lake

Postby XT3 » 17.02.2014, 17:00

Check out my Deviantart Blog for the track.http://xt1.deviantart.com/journal/Posion-Lake-Blog-440515235

I wasnt sure where to play this. :S So i put it here. It uses the Title pack yet its a WIP. (Work in progress). I call it posion Lake which now i relaease that its misspelled and i will fix that. :P So its uses my GHost's Lantern[TM2] Mod hich is almost done. All i need for that one is to finish the vegetation. :D

So i was thinking why not make a new track and record myself making it with screenshot and getting reviews and ideas as I make it. 8) I thought i would be fun as i don't think anyone has recorded themselves making a track in RPG other than simple updates and teasers of what it is being made. SO i went with this!

ALso if you didn't know each mood like the GHost's Lantern Mod changes the entire fell of the environment with each mood. I'll have to show you the day mood soon. But this is the Sun Rise mood i believe. I'll double check. Anyways if you look at the pictures you'll see what i got and how different the water looks! GLad i tried this! So please heck it out below and tell me your thoughts and ideas. 8)

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Update 1 (3/9/14)
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Well that is first main update. So I changed the middle area hopefully you like th idea. I added two buildings and a tree and cliff side. Plan to make a small cliff section. Not sure on what else but perhaps I'll make the building taller and add more grass. Got any ideas? Add them below. 8)
Last edited by XT3 on 19.03.2014, 03:24, edited 2 times in total.
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Postby Geekthenet » 28.02.2014, 12:11

My eyes x)
TMX : My latest track : Track Info - TMX

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Postby XT3 » 01.03.2014, 05:26

Geekthenet wrote:My eyes x)


Opps didn't think that would happen! But like what i made so far? :)
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Postby Geekthenet » 04.03.2014, 13:37

Yeah maybe its just the grass and sky too much fluo?
TMX : My latest track : Track Info - TMX

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Postby XT3 » 04.03.2014, 14:49

I think you mean glow but in the day its all blue and i wanted to make the track be more of a poison filled lake where all the none rock matter gets eaten by the acid in the poison. I also have an idea of remacking the area with all the tall rocks in the middle to give the appearnce of wast open area with little room for error.

Now on the top of the glow, I can take a look at the mod to edit and hopefully lesson the harm on ones eyes.
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Postby XdaC » 05.03.2014, 00:44

Your mod looks very good for me, respect to you for your amazing work! :thumbup:
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Postby XT3 » 05.03.2014, 20:21

Your mod looks very good for me, respect to you for your amazing work!


Well thank you for the comment on my mod. I spend a long time on the Forever vision which I hade to convert for TM2. I also had to convert it for the Title Pack which at this point I am almost done with the vegetation. SO all in all wanted the mod to be different and have each mood do something different. Anyways, Day is meant to be an misty blue garden and forest while sunrise is a poison filled environment. Night a horror and hunting environment.

Now here is the kicker its 279 MB in size. :D

Update (3/18/14)
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Re: [WIP] RPG Poison Lake

Postby XT3 » 20.03.2014, 22:22

Hello all. I got more pictures. Now I added a new building. So at this point I want to add more vines and vegetation. Luckily for me the mod is Done! THough I need to double check if the weird borders still glow green and I'm not sure why.
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Re: [WIP] RPG Poison Lake

Postby Geekthenet » 23.03.2014, 22:09

Still my eyes. ^^
No one else?
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Re: [WIP] RPG Poison Lake

Postby XT3 » 31.03.2014, 16:20

Just you Geekthenet. :) Don't worry i think i can take a look at the files and change that though i'm having a different problem with some border files. In the light the textues are normal in the dark they glow girl and i dont want that though, perhaps I can use that and make the green glows say something scary. :twisted:

take a look at the image. I got more coming soon of what i updated on the track.
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Re: [WIP] RPG Poison Lake

Postby XT3 » 05.04.2014, 16:05

HELLO ALL! I got another update. more land and some plants. Take a look and give me your opinion. :)
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Now the music is either Parallax by Direct or DKC2 Bramble Blast Remix by DanDaManProductions

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Re: [WIP] RPG Poison Lake

Postby XT3 » 10.05.2014, 16:47

WEll last upade for the moment but I did switch the track to the 64x64 and also. I did get a finished room. I might add a more finishing touches over time and take out lights but here is what I got. Also the best part about the glowing water is that I don't need lights when building rooms around the water! :D

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Re: [WIP] RPG Poison Lake

Postby Reahx » 11.05.2014, 14:59

why dont you just put it on zizas pub so we can all test it ^^?
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Re: [WIP] RPG Poison Lake

Postby XT3 » 13.05.2014, 16:44

Reahx wrote:why dont you just put it on zizas pub so we can all test it ^^?


Not even remotely finished but yes i could do that. It'll only be some of the track though and a heavy, a very heavy mod Hosted on my site. I need to try and get it on the Hawks site. I'll contact him later to see its very huge in size. I think its the biggest one out there. ANyways i did also use a song from a publisher who requires if you use it also post the link to the artists and them. a lot to do. But I'll see what i can do.
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Re: [WIP] RPG Poison Lake

Postby XT3 » 19.07.2014, 17:45

Down the WIP Demo!
Well I finally got a demo working. You can download it and tell me what you think of it so far. I added a lot to it. Currently the song as far as I know will not auto download nor the mod but I can fix that with ease. You can download the Mod.
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